woow this looks very nice
may i ask how do you fit the uv map on the obj.
I search on this forum but didn found any post what do really explain how to fit a uv image map to a obj like spherical or cylindrical and or object UV mapping if this available
I know that the uv map still global but how can i set the obj to the global position and map it with a texture and then move it to another location on the scenes
would be great if someone can explain it or point me to any tutorial