smooth out sharp edges.

Started by skarlath, May 10, 2013, 01:11:14 AM

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skarlath

Im using a procedural crater shader but the rims on them are very sharp, is there anyway to smooth them out so its not a solid edge

Dune

Lower rim tightness and raise rim softness will do the trick. Or you can shape one by subtracting 2 Simple Shapes.

skarlath


Dune

Maybe unclamp your whites and blacks...