the two trees in the middle are really popping. Is that just bump that works, or is it displacement?
Its a good composition. But why do some of the textures have depth but some are flat?
Dont get me wrong, I have aganized over this stuff my self. Even going so far as to render twice, RTO on and RTO off, and then masking one over the other in PS to get everything I want in the same image. A pain.
so I always want to know what others are doing.