Humm actually I would have to split it up into 6 parts as there is 80 textures, and that is allot of work just to get this model in, not to mention put back together in this program, I am betting at this time is just about impossible. Cannot see the mesh to line it all up to either. Think I will on hold until the final version of TGD2 comes out, I can wait /winks.
Hay brother Blaggard bought it here on rendo, the seafarer I think its called. Nice one aye? Normally I make all my own models, but wow the textures and the whole model was so well done and so cheep, that I could not have modeled it any better or done it in a timely manner so I just bought it to take apart and see what made it tick /smiles.... I made StarQuest (in my renderosity gallery) and I know this has all kinds of goodies to take apart and put it all back differently, so it will change over time hahahaha, just like playing with models. I did that when I was a kid with Reveal models and cars and big Daddy Roth Freak cars, made money at it when I was like 9-12 years old at school to the other kids. So I like making em and playing with them allot. I also lived on ships and boats for 30 years of my life, so I am kinda bound to the sea in one way or another. I live 2 miles from the pacific Ocean and love it to death, hahahaha.
Anyway Vue is easy to get models into, and no 16 texture limit, and I just got C4D and need to find time to see what that one can do, hahaha. So I am sure I can wait until they get a fix on it, but hay thanks for the idea, and it was what I came up with myself after I posted this and then decided there must be a better way /winks. But then none of them are as good as tgd2 will be when finished I think. Hope they get the model importer fixed better this next update. Mapping at the top of the list I hope.
DT