Quote from: TheBadger on July 07, 2013, 08:11:28 PM
1)The info link will tell you that rendering DOF adds a lot of time. Will it in T3? If so, how much?
On the T3 website, the DOF example added 5 minutes to the render (37 versus 32 without). You could probably extrapolate that down to a rough percentage of how much longer it would take to add to any given scene. As always, the greater complexity of the scene, the more time it will add.
Quote from: TheBadger on July 07, 2013, 08:11:28 PM
2)What is the quality of T3 DOF? I have only seen two examples. They were nice! But that does not tell me if I will have everything I may need.
From what I've seen, the DOF in Terragen will be more than adequate for any of our needs. Problems with rendering DOF are usually noise related, and it seems like they've got that nailed down. Whether it can produce bokeh effects is another matter, but will probably affect few artists on this board. I'm only concerned with how versatile it is, and how closely it resembles real camera operation. That last one is purely preferential.
Quote from: TheBadger on July 07, 2013, 08:11:28 PM
3)What are some examples where I would want to do DOF field in T3, and what are some examples where I should avoid it? *I mean where I would want to use the DOF in terragen because that would be best VS. using something else because that would be best.
It is, of course, only limited by your imagination. But a good starting rule of thumb would be to think like a photographer or cinematographer. DOF usually comes into play for isolating a subject (portrait, object), which is where your focus will be. That which is out of focus, but still in the scene, is used to add context to the scene. Photographically speaking, DOF comes into play substantially when using a telephoto lens (narrow FOV). Wider angle lens (wide FOV) have a subtler DOF effect.
An example of where you might avoid it would be if you were doing a really wide shot of a scene (establish a scene). And then if you were to zoom in to a particular object in your scene (and by zoom in, I mean camera stay put but the FOV is narrowed) then perhaps you want to use DOF effects to blur your foreground (grass, rocks, looking through a bush, etc.)
And you'll probably only want to use it on your final render. No point in wasting time running through it for every little tweak you make to a scene.
Quote from: TheBadger on July 07, 2013, 08:11:28 PM
I suppose no matter what, both will be good to have. But maybe you guys will share some ideas that will better inform me, and help me know if I should get this plug-in. Maybe another plug-in? 200 is a lot for one effect, I think.
Unless you have deep pockets, or have some other use besides Terragen to purchase such a plug-in, I'd recommend against it.
Hope that helps.
- C