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Grasslands WIP *Final Render*
Grasslands WIP *Final Render*
Started by Saurav, July 09, 2013, 11:04:09 AM
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Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Grasslands WIP *Updated*
#15
July 13, 2013, 02:48:47 PM
The texture on the mountains looks excellent I think. The whole thing has an interesting (post processed?) look to it though, rather noisy, high-ish saturation, and somewhat low contrast. Is that intentional?
- Oshyan
Saurav
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Posts: 446
Location: Australia
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Re: Grasslands WIP *Updated*
#16
July 14, 2013, 12:25:49 AM
Hi Oshyan, it was intentional, however taking a second look at it again, I think I prefer the lighting in the 1st scene, looks more natural. The last version is also rendered at a lower quality than the first posted image. I'm waiting to render this bigger at higher quality.
Saurav
Member+
Posts: 446
Location: Australia
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Re: Grasslands WIP *Updated*
#17
July 15, 2013, 09:20:22 AM
I'm done with this particular scene from this POV as I'm happy with the result.
Things changed from previous render:
- Rendered at higher resolution and quality
- Lighting and atmosphere tweaked
- More details, displacements on the terrain
- More surface shader details
- More snow on the mountain
- Removed the boulders (I couldn't get it to look right with the rest of the elements)
- Moved the forground shrub to the right
Thanks for the suggestions and constructive criticism folks.
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Grasslands WIP *Final Render*
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