Default shader the height

Started by bla bla 2, July 17, 2013, 12:26:53 PM

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bla bla 2

Salut, comment on règle la hauteur de la texture à partir du défault shader ?
Ca me donne que des étirement de texture au lieu que ce soit carré.... où alors, ça fait des lignes droites....

Hi, how the height of the texture is set from the default shader?
It makes me than stretching texture instead whatsoever square .... where So it's straight lines ....

(google translate sorry.)  :(

Tangled-Universe

I'd load the texture in an image map shader and, for example, set the size to x = 1 and y = 10 to stretch it 10x on the Y-axis.