Jungle Floor

Started by RArcher, August 02, 2013, 02:16:39 pm

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RArcher

Took another crack at using blender to composite the Render Elements of a jungle scene I just threw together.  All models are from the Xfrog Tropical DVD.

Kadri

Nodes , nodes everywhere ! Pew!
Looks Nice :)
It looks like i have to try Blender ...ones more.
Can you post the original output too Ryan?

RArcher

Sure thing Kadri.  Here is the direct TG output.

Kadri


Thanks Ryan.
The original is good too but the comped one looks more artistic .

cyphyr

Very lush :)
Is this based only on the terragen outputs (adjusted to suit) or have you added in extra elements, bloom,lens effects etc?
:)
Richard
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
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RArcher

Hi Richard,

Lots of extra junk in there.  A couple of glare effects, some vignetting, some chromatic lens distortion and various RGB Curve edits.  You should be able to see everything that was added in looking at the blender nodes I think.

EoinArmstrong

Purty... I like both, but the composited one obviously takes the cake

TheBadger

Hi
Question

Does anyone know if I can use these "render elements" the same way I can use bracketed photos in photomatix?
It sounds like at least in one respect, thats a little bit what this is, essentially. Is there is any truth to this idea?

Im sure I can open the images if there tiff or exr. But no idea what the result would really be.
It has been eaten.

Oshyan

No Badger, the EXR that Terragen 2 has always been able to output is actually much better than "bracketed photos", it contains all the regular image data you'd need to output a tone mapped "HDR" processed image. The new render elements actually split up the rendering process and outputs different parts into totally separate images. So you get the atmosphere separate from the terrain, for example. So for just a very simple example, let's say you wanted the terrain to be more colorful and saturated, but not affect the sky; rather than try to use a selection tool, color selection, or other masking approach in Photoshop to select only the area you wanted to edit on the terrain, you could just load up the terrain and sky elements separately, make your modifications on the terrain element without affecting the sky element, then combine.

- Oshyan

TheBadger

Ahhh, thank you!
So its entirely for compositing then. Ok.

I thought so, but the way people have been talking it sounded more mixed to me.

If anyone has after effects, it would be nice to hear from you on this subject too. Blender is free and looks great for a lot of things. But I would also love to hear how people use this new update in TG, in AE! I imagine at least, that the results could be very nice in AE too.

Oshyan, believe me. I know the .exr TG puts out is marvelous! THe first time I ran a TG .exr through photomatix, I was like,"yep, Terragen is what I need!". It works great.  :o
It has been eaten.