Simple use of the Vortex Shader

Started by alessandro, July 28, 2013, 02:02:02 PM

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alessandro

I'd like to share a very simple Vortex Shader example that I came up with and could be hopefully of use to other TG newbies like me.
Changing the type of noise in the Cloud fractal shader v3 01 node (attached to the Vortex shader) and experimenting with parameters allows for nice variations.






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Bjur

Never touched vortex thingies till yet..

Thx for that, i'll have a look!  :)
~ The annoying popularity of Vue brought me here.. ~

bobbystahr

Inspired by Ade over at TerraNuts on FB I tried using it as a terrain plugin...add it to the string in Terrains after the Fractal terrain 01 and before the Fractal warp shader 01 and tweak some settings. You see what's happening best from high up looking down for the view position.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist