That's what i mean, the GI density gets higher, even without any action or wanted readjustments..
Something seems to go on/wrong again (maybe, i hope not).
My original TG 2.5 file has settings like GI 2, 2, 8, SSP on, rest unchecked, detail @ 0.4, AA 4. @ a resolution of 2880 x 2010 pix.
The upper render picture is the original TG 2.5 file opened in TG 2.5 -> with equal settings to the TG 3 Free max settings.
The picture below is the same file rendered in TG 3 Free with all needed settings adjusted like resolution and detail, AA, GI and stuff.
GI settings don't get converted correctly it seems - even the bucket size got some love/readjustments.
Supersample prepass for example is shown checked in TG 3 like in the original file, but in the render,
it seems the SSP didn't work when watching the GI pre/cache render (far less GI caching points or whatever).
And the original "GI relative detail" of 2 gets set to the value of "3.2" (in my case) instead to stay at "2"..
Of course i could readjust the GI relative level on my own, but what's up with the already checked Supersample prepass for example?
I don't believe that's all intended in all.
Or is it?
BTW., I'm rly sry for my "ebil" English Matt, i just want to help..