Started by neon22, August 02, 2013, 05:33:59 AM
Quote from: Kadri on August 12, 2013, 11:36:53 AMNot sure if that it is the same problem in the images in your last post.It could be the water shader node(?) causing that problem. I had mostly problems with it in the past. If i remember right when i used only 1 CPU core i got rid of that black squares.Neon try to render one problematic image without that shader (if you really use it of course ).
Quote from: Kadri on August 12, 2013, 05:19:17 PMJust curious how a much bigger ( 4 times or more) render with low quality render settings and different bucket settings etc. might look , Neon?