HDR Canyon

Started by Tangled-Universe, August 02, 2013, 03:42:35 PM

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choronr

Looking like many of the areas of the Grand Canyon; beautiful work Martin.

inkydigit

your rocks rock Martin!
looks great!
the fractal variations are perfect here... how many pfs did you use?
cheers
J
:)

Tangled-Universe

Hi Jason,

Thanks, glad you like it :)

The setup is:

Simple shape
Redirect large feature
Redirect small feature
Strata 1
Strata 2
Compute
Fine fractal detail
1 colour PF
3 colour surface layers
(reflective shader, optionally)

You should be able to find it on the alpha test forum already.
Be aware that that version accidentially has GI and raytraced shadows disabled (2nd tab of renderer).
I did that because I needed a Z-depth pass, so I disabled all the fancy stuff to make the render as quickly as possible.
(You can render a Z-depth without lights, shadows etc. That's why and I accidentially overwritten the file I shared so far.)