Small bug with the rocks ???

Started by pclavett, August 26, 2013, 07:30:55 PM

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pclavett

Hi All !
Started playing with my new Terragen 3 toy tonight and was interested to try the new options for the rocks...just love rocks ! The mesh deform is interesting but noticed that when the PF that is used for deforming is connected the first time...we get an effect but modifying the PF is not accompanied thereafter by any changes  but if you disconnect the node and reconnect it, then you get the updated effect ! Wondered if others have noticed this ??? Is there a bug that prevent the update from occurring ???
It just makes things less efficient for the workflow.....if it is a bug...maybe I am not doing this right ! Note that I am on Mac (eagerly waiting for the new MacPro!) and using the latest release. The guys at Planetside can see if this is an issue or if it is just me !
Otherwise....this is producing much nicer rocks than previously and will likely remove my need to go create boulders in Blender.
Thanks !
Paul

mhall


Dune

Yes, the updating was rolled back (for the time being, I guess) as it disturbed some other things.

pclavett

Hi again guys !
Thanks for the tips and the direction to the previous thread. I guess this is a small inconvenience for the time being....and far outweigh by the new "noise flavours" that have been added and which I have just discovered (i.e.. the voronoi ridges and billows !!!) were added !
Played a few hours last night with the rock mesh and you can obtain striking rock formation by playing with the various settings.
Your responses are appreciated and thanks !
Paul