DramaQueenRiver

Started by ndeewolfwood, September 03, 2013, 07:07:44 PM

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ndeewolfwood

[attach=1]
Didn t post since ages.
Some cliffs surfacing.

Kadri


Looks different and painterly. I like it :)

Lady of the Lake

Does look like a painting.  The water is very nice.

TheBadger

Hmmm lol  ;D It does not look like a painting at all to me. Looks like a photo to me, but with a non-traditional printing treatment like Gum Dichromate...
http://www.vervegallery.com/?p=artist_gallery&a=MT&g=4&r=1&photographer=Maggie%20Taylor
or even this maybe.
http://www.vervegallery.com/?p=artist_gallery&a=CD&g=2&r=1&photographer=Cy%20DeCosse

Not exactly anyway. But you get the point Im sure.

Hmmm, I guess someone could say Gum Dichromate looks painterly.  ;) I'll never be able to see it that way though.
It has been eaten.

Dune

Yes, I like it too. It might be described as a mix between painterly and colored photo, like around 1920. Especially the mid section has a very nice cliff.

mhaze

Yes it has a nice feel to it. Love those cracks.

cyphyr

Really good. I'd like to see this much bigger. To me it has an alien feel, otherworldly.
Is the terrain a native terragen or a imported elevation map?
Also your cliffs displacement/texture is great. Is this done with the vector displacement and some image maps?

cheers

Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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ndeewolfwood

Thanks for all this positive feedback.
Quotenon-traditional printing treatment like Gum Dichromate
You right here, the post work i did with with the float output is really close from what append in a Gum Dichromate process.
First i ve made a black and white image tweaking color balance just before the desaturation process. Them i mix the result with an overlay blending mode to the original render. At last i ve added the direct lighting pass to the composite to give more crunchy highlight.
QuoteIs the terrain a native terragen or a imported elevation map
It's all native terragen but 1 more compute node to get the right normal all along the terrain generation.
QuoteAlso your cliffs displacement/texture is great. Is this done with the vector displacement and some image maps
No, only powerfractal plug into surface node + voronoi noise. I'm using a lot vertical or lateral displace option in surface node displacement tab.





j meyer

Very nice rock surfacing and color mood. 8)

choronr

A very effective, realistic image. Agree, like an old photograph.

fleetwood

I can imagine Otto Lilienthal gliding off that cliff.


inkydigit

great job!
love the displacements and the bichromate print and alien feel
and thanks for the old photo of Otto... that is a contraption I would like to have (at least) an obj of!!
:))
J

Dune

I suppose it isn't even too hard to make that obj. Pity I don't have the time... but I'll keep it in mind.

Bjur

~ The annoying popularity of Vue brought me here.. ~