Clearing an Animation (easily)?

Started by PabloMack, October 19, 2013, 11:46:49 AM

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PabloMack

I am going to have the occational need to clear the animation from a project but preserve the terrain to start another animation using the "same virtual set". This means that the node system will stay intact but all the time keys will have to be stripped. Is there an easy way to do this? Last time I used the new animation editor. I went into each channel and select all keys and deleted them. This was easier than what I used to do before the animation editor came out. But a simple "Delete all time keys" would be best.

jo

Hi,

You can do that from the animation buttons in the node parameter views. Choose "Delete animation" from the button menu.

Regards,

Jo

PabloMack

#2
I remember seeing that but I thought it just cleared the channels under the context in which the popup menu was brought up.

Thanks.