Of course it matters for an ortho view. Ortho lacks perspective, but not distance; it does not change the actual distances in the scene. Jo is saying that *if* your camera is very far away from the terrain, or you're for example trying to export a large portion of a planet and the planet curves away from the camera to a distance *further than the "Farthest distance"*, then it might affect your export. However I consider that unlikely since A: use of orthographic camera is generally done to avoid the kind of camera-far-away-with-high-zoom tricks that are sometimes used instead, and B: the default Farthest Distance is 1000 kilometers, so indeed your camera would need to be in space to have any danger of part of the terrain being beyond this limit.
- Oshyan