The advantage of rendering alternating frames is - assuming the machines are roughly the same specs - you get contiguous frame output faster. In other words if 6 machines are rendering frames 1-6 simultaneously, when they're done with the first frame you have frames 1-6, which are contiguous. You can view them sequentially and potentially catch any discontinuities or other issues. If you're doing blocks of 100 frames, which is also an option, then you end up with frame 1, 101, 201, 301, 401, and 501 at the end of first frame rendering. None of them are contiguous so you can't really see much from it. At the end of rendering 10 frames each with the first method, you'd have 60 frames, 2+ seconds of footage, whereas the other way you'd have 6 1/3 second segments.
There can definitely be GI differences with crop setups, but we'll have some functionality in the upcoming 2.4 release that should help with that.
- Oshyan