Hello folsk, in order to have more precise masks to be used vs. painted shaders, I'm now experimenting with projection camera's but I'm doing something wrong.
Here is a render where I overlayed a simple red area, for reference.
Back to TG3, I've tried laying the above image using projection camera, but the image doesn't match properly. I'm sure I'm missing something. I've already tried changing to Position Center, entering the Size values to match the image size, but no luck.