I am seeing some weird behavior when trying to render a sequence of images based on different camera positions. I have a set of 64 camera positions (positions orbit about the origin in a circle). For 3 of the positions the rendering output of Terragen is incorrect. 2 positions incorrectly shift the camera and 1 just produces a black screen. Attached is a .chan file with the camera positions I am importing. Is my .chan formatting bad? Any ideas?
Steps to reproduce:
1. Open default terragen scene
2. Select render camera node and switch to import tab. Import the file "camera_64.chan" which is attached to this post.
3. Jump to frame 17 in animation panel
4. Render image.
When I do this I get a completely black image. No terrain appears.