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New Public Release
New Public Release
Started by Dune, February 08, 2014, 10:28:49 AM
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Dune
Fluent in Terragen
Posts: 20,074
Location: Netherlands
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New Public Release
February 08, 2014, 10:28:49 AM
You're in for a treat, guys. Quick test.
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Mahnmut
Member+
Posts: 768
Location: Germany
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Re: New Public Release
#1
February 08, 2014, 11:37:15 AM
Are these 3.1 displaced objekts?
TheBadger
1k+ Member
Posts: 7,400
what's the difference?
Location: North of Hell, but not by much.
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Re: New Public Release
#2
February 08, 2014, 12:30:54 PM
! MORE!
It has been eaten.
mhaze
1k+ Member
Posts: 4,450
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Re: New Public Release
#3
February 08, 2014, 12:57:42 PM
Can't wait to get my hands on the new stuff!
alessandro
Member+
Posts: 250
Location: Florence, Italy
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Re: New Public Release
#4
February 08, 2014, 03:54:54 PM
Public release? Is 3.1 already out?
www.artstation.com/artist/alessandromastronardi
www.facebook.com/alessandromastronardi.wildlifeartist/?ref=bookmarks
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: New Public Release
#5
February 08, 2014, 08:42:34 PM
3.1 is still in testing. Ulco is on the test team and now that we've done the 3.1 demo we're letting these guys show it off a bit. Release is still scheduled for some time in February, details to come.
- Oshyan
choronr
1k+ Member
Posts: 4,574
Location: Phoenix, Arizona
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Re: New Public Release
#6
February 09, 2014, 12:28:00 AM
Looking forward!
kaedorg
Member+
Posts: 793
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Re: New Public Release
#7
February 09, 2014, 01:59:04 AM
that will push the limits of our creativity
Dune
Fluent in Terragen
Posts: 20,074
Location: Netherlands
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Re: New Public Release
#8
February 09, 2014, 03:04:05 AM
@Mahnmut: yes, displaced cubes and octahedrons. TG3 will not be the same anylonger (though it's never been).
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pclavett
Member+
Posts: 574
Location: New-Brunswick, Canada
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Re: New Public Release
#9
February 09, 2014, 06:44:41 AM
Wow !!!
Paul
Dune
Fluent in Terragen
Posts: 20,074
Location: Netherlands
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Re: New Public Release
#10
February 10, 2014, 02:08:29 AM
More. All procedural except frames, buildings and trees. Some fun (and serious) stuff can be made with the new objects.
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mhaze
1k+ Member
Posts: 4,450
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Re: New Public Release
#11
February 10, 2014, 06:02:33 AM
Now that is just plain old fashioned showing off! Clever stuff.
choronr
1k+ Member
Posts: 4,574
Location: Phoenix, Arizona
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Re: New Public Release
#12
February 10, 2014, 11:27:47 AM
Wow is right, you could even build a pyramid.
alessandro
Member+
Posts: 250
Location: Florence, Italy
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Re: New Public Release
#13
February 10, 2014, 11:34:54 AM
Last Edit
: February 10, 2014, 11:43:22 AM by alessandro
I hope 3.1 will be out soon, the Painted Shader is very prone to crashing, especially when used with populator nodes.
www.artstation.com/artist/alessandromastronardi
www.facebook.com/alessandromastronardi.wildlifeartist/?ref=bookmarks
zaxxon
1k+ Member
Posts: 1,306
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Re: New Public Release
#14
February 10, 2014, 12:00:09 PM
Leapin' Lizards!
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