Need help to make cumuls clouds

Started by Nacer Eddine, February 10, 2014, 07:33:06 AM

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Nacer Eddine

hello everybody,
I need your help
I tried several tests, but I never got what I wanted
how to make clouds  cumulus
some things like that



















What's the correct parameters and setting to do that ? step by step by pictures please.
Thanks

*** : The idea is to make that as background animation in 3dsmax.

zaxxon

The Terralive seminars from last year are as good a resource as you can find regarding that type of cloud construction:

http://www.planetside.co.uk/forums/index.php/topic,15342.0.html

Frank Basinski is the master Terragen cloud builder and provides a very detailed tutorial on just what you are requesting. Also in the same seminar series, Martin Huisman's (Tangled-Universe) tutorials are incredibly informative. Not free, but high value for a very small price.

Tangled-Universe

Wouldn't it be a lot easier and cheaper to buy something like Video Copilot videos or other videos, or rent a dSLR and shoot it yourself?

Designing these clouds is extremely difficult, not to mention animating them after that.
On top of that it would take much time to render them, since these type of clouds usually require high volumetric density settings for rendering and they also require quite large cloud depth settings, since they're tall clouds. This also adds rendertime.
Once you have the cloud design done you run into this rendering issue when animating the settings.
Testing your animation requires many low-res low-detail render sequences, but they still aren't fast with this type of clouds.
Rendering these for final definitely needs to be done on a farm if you want decent low noise quality and 1080p HD.
So all in all quite a hassle and not cheap.

It would be much faster and cheaper if you would find some footage and use that as a background.
I'm not being a defeatist here, but a realist.

But before I completely shoot this, I'm still curious to hear though what you REALLY want...

Full HD?
Moving camera?
How much cloud movement/boiling? (a complete cloud swell or just a tiny bit of swell/movement?)
How long does the animation need to be?

Cheers,
Martin

N-drju

In such cases I always vote simplicity...

If you want to make tall, massive clouds the good way to do it is to simply create three or four cloud layers and localize them. Then, move their bounding boxes (cylinders?  :-\) in such a way that they overlap each other slightly. As a result you should get one cloud that is, in fact, comprised out of four separate, varying cloud layers. I am trying that out right now so I can send you a clip file later on if you wish. :)

I would also suggest this:

http://www.planetside.co.uk/forums/index.php/topic,3691.75.html

Interesting solution. Maybe a little bit outdated with the "localize" option available but still clever!
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"

Nacer Eddine

#4
my goal (second part of my movie), is to fly across the clouds from space to the earth in 3 or 10 sec not more
after that fly across the cumuls clouds and mountains.

this is my part one movie