Hello,
It was the occasion with the new update of Terragen to do an image. Here I played with the new displacement objects.
I have encountered a problem with the painted Shader : I don't know why, but the vegetation population doesn't follow the painted mask, instead it populates elsewhere. So I used some colors fractal instead to place this vegetation randomly.
Something else : The bushes and grass didn't follow exactly the terrain. In the foreground, they were beneath the ground while it was fine in the background, so I raised the altitude accordingly so that it looks fine in the front of the terrain, the problem is that this time, in the far distance, the vegetation were placed well over the ground. This is why I choose not to populate there.
Could someone indicate what I should do to avoid this problem ?
Thank you,
David.