Conglomerate rocks

Started by fleetwood, March 05, 2014, 06:30:57 PM

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fleetwood

A basic setup for some conglomerate type rocks.
Pay attention to the displacement offsets in the power fractals feeding the fake stones shaders. Very small (0.01) changes in the smallest stones displacement offsets will magnify as the stones feed up the chain.


yossam



AP

That is neat. We could use some rock conglomerate types. This is a good start.

choronr

Thank you. These are different.

kalwalt

thank's! indeed very useful!
Terragen 3 creative + animation license
WorldMachine
3Dcoat

bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

zaxxon


pclavett