This is my post from the 3dpeople thread:
Have you seen this?
http://www.makehuman.org/Standalone now,win,osx,linux.
Funny,might be useful to get human base meshes on the fly.
The obj exporter doesn't work properly with normals checked,
gives lot of missing polys then,so better leave that unchecked
and add normals in your modeling app.
There is another standalone app to make your own morph targets,
but I haven't tested that.
Fits better here most likely