Stables

Started by yossam, March 30, 2014, 04:43:25 PM

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Hannes

You could open the textures for the leaves in a simple image editor like Irfan View or any other and reduce the saturation, tint them a little more brownish or whatever you like, save them as copies and do some test renders with these new created textures in your tree shaders.

j meyer

Or you could change the diffuse color of the default shader and/or add a PF
to the color function both blend with the color of the image.
Nice improvement so far.

yossam

Last one.................I think.  :)

archonforest

I still like it :D
BTW where did u got these objects? The farm house for example? I never found a complex object like this on the net.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

yossam

The buildings are actually 3 I kinda put together..........you can find them here:


http://www.sharecg.com/v/75382/browse/5/3D-Model/AK-Poorfolks-urban-housing

choronr

Than last one is did it Richard, nice work.

archonforest

Wow yossam thx for this awesome link!!!
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

Hannes

Fantastic, Yossam! And yes, thanks for the link.

Oshyan

That last one looks pretty darn good to me, nice improvements over time. The latest grass looks great, much more "anchored" in the scene and realistic. But what's interesting to me is the grass in the first version was already pretty good in that regard. It appears that changes were made to the grass along the way. Is that correct? If so it just reminds me of the old rule "Don't tweak more than 1 thing at a time!" :D Always best to change e.g. the lighting, do a render, then change the grass or whatever else if it appears to need it. Changing multiple things between revisions tends to result in two steps forward, one step back, and makes it hard to achieve a balanced set of improvements because you end up with positive qualities in several different revisions of the file and having to try to combine the best of each. But maybe I'm mistaken on what happened here and I'm just gassing on baselessly. ;) Still, it's a good thing for everyone to keep in mind. :)

- Oshyan

yossam

The only thing that changed until the last one was the lighting. I changed the translucency of the grass on the last render.

Oshyan

Interesting indeed. Well, the end result looks good, so that's what counts. :D

- Oshyan

bobbystahr

Quote from: yossam on April 01, 2014, 03:33:50 AM
I already have occlusion weight at 2............better start adjusting the translucency. I may change the tree pops out for something else they were really bright green, came that way from x-frog. Any suggestions?  ???

Really like the final render and thanks for the share of the models...fine stuff there....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist