Cubebox: Trouble with Camera rotaion

Started by russe166, April 04, 2014, 08:41:31 AM

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russe166

Hello!

To render a cubebox I created keyframes for the camera.
The orientation of the Camara on frame 4 during the render sequence seems wrong to me.
I can not find what I have set incorrectly.

How can help?

Thanks Michael

Hannes

This is strange. The preview shows the correct FOV but it renders differently.

russe166

Quote from: Hannes on April 04, 2014, 09:28:03 AM
This is strange. The preview shows the correct FOV but it renders differently.

The other pictures are not fiting together as well. I saw this in my cubebox.

Kadri


Ckeck the camera node and use 0 for motion blur there too.

russe166

It worked!  :D
This makes life easy.

Many thanks!

Michael


Hannes

I'm bouncing my head against the wall right now!!!!!
This sounds totally illogical! I saw that motion blur is disabled in the render settings, so I thought, it's OK then. Why does the render look unblurred but somehow offset? This doesn't make any sense, does it?
Anyway I'm happy that it works for you now ;)

Kadri


There was another similar thread where Matt explained this. Could not find it Hannes.


Hannes