Ice

Started by Dune, May 05, 2014, 03:13:32 AM

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Dune

#15
Yes, with animation it would look as if something is moving in the ice/snow, but I doubt if that's the effect I want. Still, you won't see it in stills, I think, it's just another hue across the other hues on the surface. There is no depth in TG, even not in water, that's just calculated from the surface colors with a refraction angle where the water is a certain distance above terrain (that's my idea anyway).
Here's another iteration, slowly getting fed up with it again, so I might consider something else again to sharpen my knives on. The position of the planes wings and the watery meltholes are bit badly mixed, so I might fix that as a last one.

yossam

Looks damn good to me. The clouds are a little noisy (unless that is what you were trying to do). IMO.  ;)

Dune

Yes, the clouds are not deferred for speed of rendering. I might have to change that.

mhaze

Very impressive.

Hannes

Very very close, Ulco. It's really a pity that there is no subsurface scattering in TG (yet!!).