Mud

Started by Harvey Birdman, July 15, 2007, 04:26:14 PM

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Harvey Birdman

Mud
I've been doing a little series concentrating on improving my surface texturing techniques. To that end, here's a study in mud.

;D

old_blaggard

Your mud looks pretty... well... muddy ;).  Do I see Voronoi there?
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Harvey Birdman

Yeah, I looked at the 'cracked face' tgd and cooked it down to a 4 node 'cracked mud' shader, then used a little image shader based displacement to create the channel through the mud flats.

I did another version with a volcano in the background and tilted the camera up a bit to give the scene a little more balance, but I like this, with just the mud.

rcallicotte

Very good job, Harvey.  I like the mud and the stones.  This is very picky (very!), but I'd like it better without the grass sprigs.
So this is Disney World.  Can we live here?

Harvey Birdman

Really? I just kind of tosssed those in as an after-thought. No matter. The mud is the thing. I'll have to try sand dunes next.

;D

rcallicotte

Well, it's good mud.   :P
So this is Disney World.  Can we live here?

sjefen

Cool. Wanna share how you do it?
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Mavcat

What calico said xD pretty nice ^^

otakar

Amazing what some people whip out. The rocks are looking very real, too.

Harvey Birdman

Thanks, all. I'll post the .tgd later.