Quartz Creek

Started by choronr, May 24, 2014, 12:09:32 AM

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choronr

During late April, I started a new project using Dunes' Crude River setup running into a few issues like not being able to get the water to appear properly and running into that sharp horizon line that seems to separate the distant mountains from the main flattish terrain.

Queried Ulco about these issues to which he came up with some great answers, especially the remedy for eliminating the sharp horizon via a SSS. Additionally. I liked the suggestion about increasing water transparency by resetting the Render node > right click > open Render subdiv settings 01 > Change the default Ray detail multiplier from default of 0.25 to 0.75. This can be adjusted to taste. And, it works beautifully.

In all, this project has been a great learning experience.

All vegetation models are by Walli; the fake stones/rocks file by dandelO; and, basic soils surface file is my Ryan Archer. Once again, I used the Moonlight Peak 514kb DEM file combined with a flattened Fractal terrain.

Render time was 71.15.39. Enjoy,

   Bob 

choronr

Quote from: choronr on May 24, 2014, 12:09:32 AM
During late April, I started a new project using Dunes' Crude River setup running into a few issues like not being able to get the water to appear properly and running into that sharp horizon line that seems to separate the distant mountains from the main flattish terrain.

Queried Ulco about these issues to which he came up with some great answers, especially the remedy for eliminating the sharp horizon via a SSS. Additionally. I liked the suggestion about increasing water transparency by resetting the Render node > right click > open Render subdiv settings 01 > Change the default Ray detail multiplier from default of 0.25 to 0.75. This can be adjusted to taste. And, it works beautifully.

In all, this project has been a great learning experience.

All vegetation models are by Walli; the fake stones/rocks file by dandelO; and, basic soils surface file is by Ryan Archer. Once again, I used the Moonlight Peak 514kb DEM file combined with a flattened Fractal terrain.

Render time was 71.15.39. Enjoy,

   Bob

Dune

It turned out really nice, Bob. Well worth the long render time! I like the chalk (?) layered rocks in the river.

choronr

Quote from: Dune on May 24, 2014, 02:45:22 AM
It turned out really nice, Bob. Well worth the long render time! I like the chalk (?) layered rocks in the river.
Thank you Ulco. In keeping with the title, I'd like to think those whitish rocks are chunks of milky quartz. The mountain has some whitish outcrops of it. Quartz is the most plentiful mineral in the world. Interestingly, it has piezoelectric  properties. 

oldm4n

looks good. I love the soft clouds

Hannes

That looks amazing, Bob!!
May I critisize two little things? To my taste the distribution of the plants looks a bit too regular. As if they were planted by a meticulous gardener ;).
And there is something about the foam texture. I think the water is not rough enough to produce this amount of foam?!

mhaze

Great image with a lovely atmosphere. Agree about the water and veg.

mhaze

 resetting the Render node > right click > open Render subdiv settings 01 > Change the default Ray detail multiplier from default of 0.25 to 0.75.   

I can't do this I get empty space?

masonspappy


archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

zaxxon

Really fine, very accomplished. I believe your learning exercise has been very successful! The image is beautiful. The vegetation placement could be a bit more 'wild' but that's an individual artistic decision  :). I like the water, just to get those effects is wonderful; as to the 'foam', wouldn't that depend on the visualized rate of water flow as well? So, looks good to me.  Very nice Bob, very nice.

j meyer

Nicely done.Colors remind me of old (US-)postcards.

TheBadger

its looking pretty good to me. I agree with Hannes about distribution. But the plants themselves look really good.
It has been eaten.

choronr

Quote from: oldm4n on May 24, 2014, 03:44:00 AM
looks good. I love the soft clouds
Thank you, glad you enjoyed.

choronr

Quote from: Hannes on May 24, 2014, 05:01:42 AM
That looks amazing, Bob!!
May I critisize two little things? To my taste the distribution of the plants looks a bit too regular. As if they were planted by a meticulous gardener ;).
And there is something about the foam texture. I think the water is not rough enough to produce this amount of foam?!
Thank you Hannes, glad for your critique. I thought that by adding a PF to the pop for clumping that I would have a better distribution of the vegetation. So, I guess the landscape instead looks like a Japanese manicured garden. I'll have to fix that on my next project.

The foam is easily fixed which I'll remember to adjust on a new project. One thing I remember from an image I made some years ago in Terragen Classic called 'Alkaline Wine' where a small river running through the desert had much foam. I read somewhere that if alkaline water is agitated, it produces a lot of foam - conversely, acid (soft) water does not produce as much foam ...interesting. So, I guess the water in this image is on the alkaline side.