Removing leaves from a tree (.tgo file)

Started by paq, June 20, 2014, 10:48:13 AM

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paq

Hello,

I have a little eco system done with a couple of .tgo files.
I need to create a winter mood now with the scene, so I want to remove the leaves from the trees.

Is it any trick other than playing with the opacity ? (doesn't seems very optimal).
Also I need a snow layer over them, so I'm afraid that even with 0 opacity, the snow will still appear over the hidden leaves.

Because of the .tgo format I suppose I can't edit the geometry inside an other 3d package right ?

Listening any advice !
Gameloft

j meyer

"Is it any trick other than playing with the opacity ? (doesn't seems very optimal)."

None that I know of.But it should be ok that way.

"Also I need a snow layer over them, so I'm afraid that even with 0 opacity, the snow will still appear over the hidden leaves."

Should work also,because you can assign the snow shader to the parts you want to
have snow on.

"Because of the .tgo format I suppose I can't edit the geometry inside an other 3d package right ?

Nope,not right.You can export most tgos as obj from TG,although there are some
commercial models that have been locked and can' be exported at all.



paq

Ok sir,

I'll go try the opacity way.
Thanks for the reply and sorry for the wrong section post (I didn't expect such a quick reply ;))
Gameloft