Pines

Started by Lady of the Lake, July 29, 2014, 10:33:52 AM

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Lady of the Lake

Thanks for looking.

Tree from X-Frog

Even though this is a simple image it took forever to render.  Almost 40 hours.  Every time I put cumulus clouds in a render I get horrible render times like this.  The clouds are only one layer...heaven help me if I add more layers!   AA7, detail 2, DOF checked, Mitchell-Netravali. All else is default.

archonforest

#1
I like this one alot ;) Very cool atmo.
But 40 hrs of rendering is pretty shocking. Are u running a single core old cpu?
Well... detail on 2 can make it longer... ???
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

fleetwood

Evokes a lonely but interesting place to me. Like the color scheme.

Dune

That is awfully long. On an i7 this would render in half an hour. But detail 2 is way too high, keep it at 0.8 max, and you're fine. The clouds are a different story. Did you use RT for them? How high are they?

Lady of the Lake

I have a dual core computer.  Just an ordinary ole computer, nothing like some of you have.   ;D

Cloud quality was set at 12; the altitude is 3183, on the render screen I have Ray Trace checked....is that what you are asking me? 

alessandro

Quote from: Lady of the Lake on July 29, 2014, 12:03:08 PM
I have a dual core computer.  Just an ordinary ole computer, nothing like some of you have.   ;D

Cloud quality was set at 12; the altitude is 3183, on the render screen I have Ray Trace checked....is that what you are asking me?

Cloud quality at 12 sounds extreme, I never go up than 2.
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archonforest

Cloud quality at 12 :o
Well that is the reason for the looong render. Normally 0.5-1 is enough for a light picture.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

fleetwood

You might want to double check the quality settings of the Atmosphere node itself. 16 samples is default. If it was at 64 samples coupled with Cloud quality of 12 that would rather boost the time it takes calculate.

If you don't see graininess in the clouds at cloud quality 0.8 or 1.0,  higher is likely to be no advantage. But you could make comparison tests of different qualities on an area of  cloud crop as an experiment.

TheBadger

I am very interested in the terrain. Can we see a render with no trees and just the terrain? Looks like there are some interesting details in there. Like the image as is, just want to see whats going on a little better.
It has been eaten.

Dune

Those settings are indeed quite extreme; best to start with default and crop render to see what grain there is, then increase until the grain is (virtually) gone. Either atmo or cloud.

mhaze

Very nice scene, excellent mood and composition.

Lady of the Lake

Quote from: TheBadger on July 29, 2014, 10:21:37 PM
I am very interested in the terrain. Can we see a render with no trees and just the terrain? Looks like there are some interesting details in there. Like the image as is, just want to see whats going on a little better.

The terrain is nothing special at all.  All the "interesting" things you see are just the image map I used.  But I can post it if you want.  All the terrain has on it is one image map.

Am redoing with smaller settings, will post when I am finished with it.  Thanks for all the input, appreciated.

Lady of the Lake

Okay, here is the image with much lower settings.  Render time was a little over 6 hours, still a long time but much better than the original.    Added some rye grass and at Bobby's suggestion added some other trees.  I think it is better now.

Thanks for all the input.  Off to start another project. 

yossam