Pellanor Vale

Started by cyphyr, August 09, 2014, 04:50:13 AM

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DannyG

New World Digital Art
NwdaGroup.com
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archonforest

The atmo of this picture is outstanding :D Beautiful render.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
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j meyer

Much better!
The castle seems to be a bit out of size (too large),but that might be just me
don't liking the rodluc models generally.

choronr

A very pleasing scene. This is much better.

TheBadger

I like image 2 better also.
It has been eaten.

ra

I like both renders a lot!  ;)
Mouthwash? We don't need no stinking mouthwash!! [MI2]
See what I see: www.earthlings.com
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zaxxon

A nice enhancement, even more beautiful.

Upon Infinity

I guess that's a "no" to a tutorial, then.  That's okay, I'll figure it out...

cyphyr

Hehe, sorry :)

What do you want to know?

There's not very much to it really, they're just textures screen captured from Google Earth (so sue me!) and stitched together to make something high resolution. 
I take each image and set it to tile in x and y and plug it into the child input of a surface layer and then break them up with a power fractal. Set the PF (breakup shader) scale to something reasonably big so you have a black and white mask with large enough areas of black and white so it hides the repeat pattern of the tile.

That really is pretty much it. The more layers you add in the more detailed it gets.  You can also use the images to break up PF textures and of course visa versa.

The rock face texture is from CGTextures and is mapped to lateral projection.

Hope this points you in the right direction.
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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bobbystahr

Agree w/Dune re: castle placement in the first...like it in the 2nd. Also have a dim view of those models close up as the mapping is often screwed up and even PoseRay doesn't help much...but they're great distance models.
Your control of a MASSIVE scene amazes me always...saved this for future enjoyment and study as well.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist