The "quality" setting in the cloud node controls with how many samples the cloud volume will be sampled.
Usually this sample number was shown, but it mostly caused confusion rather than that it was of any help.
So that's why it's just called "quality".
Usually, in many cases, a setting of max 1 should give good results.
You can try higher for crop renders of problematic areas, like 2 or 3.
However, if I look at the image I think you can't really smooth these out, simply because there isn't much detail in the fractal in combination with low cloud density (probably).
If you can't get the results then you can post your tgd project file here for troubleshooting.
Cheers,
Martin