Fake Stones Shader and Altitude Constraints

Started by kaedorg, August 18, 2014, 09:51:06 am

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kaedorg

I work  on Fakes Stones Shaders and I prepare some tgc for later projects.
I am not sure but it seems that Altitude Constraints in Surface layer or Distribution Shader can't see the altitude of the fake stones.
I tested the slope and it works fine. Not sure about altitude or maybe i missed something.
Any idea or confirmation ?

David

Dune

Did you use final position? Then  it should...

kaedorg

That was the point.
Thanks a lot Ulco.
As I say to my wife about every day, what could I do without you ?  :P  ;)

David

Dune