Human progress continued

Started by Kadri, September 26, 2014, 12:25:25 AM

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Dune



PabloMack

I'm waiting for support for Kinect V2... The combination of LW & TG is going to be awesome!

TheBadger

QuoteFirst half rendered in ~800 hours
:o Why?!

Also,

In another thread, someone said what the guy who made the renders is doing is state of the art. Why? Has he developed some new tools? I keep looking whenever some one posts a link to his progress. But I still cant find a breakdown of how he does this.

My experience with weighting is that it is a horribly tedious and primitive way to do things, but that seems to be the only way. And indeed you can see in his posts that he is doing weighting to get the movements. Is this guy just some kind of savant, or has anyone figured out his process?!

It drives me nuts whenever I see a post about his work. He is getting exactly what I wish for. But since I don't have a fairy god mother, some one PLEASE demystify this for me.!!!!!!

It has been eaten.


Oshyan

While he may have some new approach or technique, it's also quite possible he's just a really talented 3D artist. There are people that can really work magic (or at least what seems to be magic, hehe) with a particular piece of software or subject matter. There are artists like Diego Fazio (to name just one modern example) who create amazing things that most couldn't come close to, using simple age-old tools like pencils.
https://www.facebook.com/diegokoiart/photos_stream

So I don't think we need to imagine some super secret (much less transferable, i.e. learnable) explanation for the quality of the output. I mean this guy has been working on only the eye for quite a while now, if I recall. That much dedication to a *single* subject has to pay some dividends...

- Oshyan

TheBadger

Thanks KAdri. I don't know if I saw that before or not. But I read through it today. Saw a post or two by you :) Got a sense of what he is doing, but not exactly a clear picture.
He is using a number of things I think I understand. But I did not see any posts that defined to what extent he is manually painting any weights Vs, using deformers and other methods. I guess I just wanted to know how much time he spent manually moving/defining how/where skin pulls and moves.... Its a long thread though, the info may have been there.

Oshyan,
Never heard of him before. Thanks for the link! 8)
It has been eaten.

Seth