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Terragen 3.2
Terragen 3.2
Started by Upon Infinity, December 09, 2014, 10:32:12 PM
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Upon Infinity
1k+ Member
Posts: 1,176
Raster Master
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Terragen 3.2
December 09, 2014, 10:32:12 PM
I don't suppose this version has selective AA on objects with displacement? I don't think I see it in the changes.
Upon Infinity
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Re: Terragen 3.2
#1
December 09, 2014, 10:42:00 PM
Ah, nevermind. I have my answer. But I'm patient...still, 3.2 is a great update.
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Terragen 3.2
#2
December 10, 2014, 01:41:27 AM
It is in the plans good sir!
- Oshyan
Aerometrex
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Fabrice
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Re: Terragen 3.2
#3
December 11, 2014, 08:00:56 PM
This is very exciting!! I've been waiting for a long time to have access to a proper stereo camera
I made an script to compute the position of Left and right camera before but it was a real pain to deal with.
I can't to use it as well as testing it with our Oculus rift.
Thank you!
I am passionate about the art and science of digital aerial mapping, photogrammetry, geospatial information, VR and 3D modelling.
http://aero3dpro.com
PabloMack
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Posts: 1,247
Evil men will be fed to the dinosaurs.
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Re: Terragen 3.2
#4
December 11, 2014, 08:59:29 PM
Alright! It's got the new Glass Shader! Thanks Matt and all you guys at PS.
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