Hey all,
I've been doing some playing around with planetary clouds and have finally got something that looks pretty much OK.
I made a render {(8000 x 4500), cloud quality = 0.64375, detail = 0.8 and AA = 4} and have ended up with a small area with some strange artifacts (attached are a full size crop of the region and a 10% sized image of the entire render to show where the artifacts are popping up).
[attachimg=1]
[attachimg=2]
I think that the issue may lie with the Planetary shader which I am currently using for these cloud experiments but wanted to ask advise regarding this and whether there was anything I could do [other than not use the planetary shader or fix in post]...........
FYI - the planetary shader is set to default on Planet_01, so there has been no moving (other than the camera
).
Any suggestions?