Started by PabloMack, January 01, 2015, 04:53:49 PM
QuoteBuild 3.2.03.0 (release)Fixed a problem with the Reflective Shader and reflectivity in the Default Shader whenever we see a surface from the reverse side. This can happen with many objects, so we recommend that you get this update. The bug was introduced in 3.2.02.0. If you load a file that was saved in 3.2.02.0 you might see a warning about a missing parameter "double-sided surface" in the Reflective Shader, but the warning is harmless.