Hehe, I see you're on top of the long-term project status updates.
As it happens I just got a new test version from Daniil a couple of days ago. We're hoping to officially show a full animation and some detailed shots soon, but it's not quite ready for prime time...
Since you've been so patient though, here are four images.
First, the un-eroded terrain.
[attach=1]
Then, terrain eroded with Daniil's plugin.
[attach=2]
Then, a close-up shot, center-frame.
[attach=3]
Finally, a zoomed-out distant shot of the same area.
[attach=4]
All detail is from procedural erosion on a base Power Fractal terrain with only 8 octaves of noise. There is no additional displacement.
More to come!
Please note that these are preliminary results. The algorithms are in flux and output may change significantly, but you can bet it will only improve from here!- Oshyan