Hm, but you see Upon Infinity - this sphere of mine already has luminosity value of 2! Yet, I get no glow on neighboring surfaces. The GI won't help much in this case.
Your example is practically the same of what I would like to avoid.
The light that this panel casts is mostly white, while the picture on the panel itself is partially blue, partially yellow etc. Logically, there should be glows on the ground that reflect those colors.
In other words, each color should be emitting likewise colored glow. I think so...
I'll take a look at Dune's work later on, but from what I see it's basically the same, meaning that there is one surface color, so you can easily do lights in this situation by just adding light source.