Rocks and water

Started by Cocateho, February 17, 2015, 09:44:47 AM

Previous topic - Next topic

Cocateho

Another product of experimenting, this time focusing on the water. I want to put some plants on the shore, the one is mostly for a focal point. I was going for water that seems more real and it's something I've never really messed with. The volume density shader adds a lot I think.

archonforest

I like how the water looks like. Looks pretty natural for me :)
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

inkydigit

Nice water, nice cloudy effect!
:)

Ariel DK

very very nice, I was looking to create something like this ... but I cannot find the correct seed  :P
some little advice? the yours looks fantastic  ;)
Hmmm, what version of Terragen does God use?

TheBadger

QuoteI was looking to create something like this ... but I cannot find the correct seed

Ha ha, yeah me too. Please let me know when you find it.
It has been eaten.

Cocateho

Thanks! I just added a power fractal to the volume density shader and messed with scale until it got the look of sediment being picked up off the bottom. I also ran the output through a small scale strata and outcrops shader, which I'm not fully sure how much it did but it seemed to give the waves a little more direction I though. Could've been my imagination too XD

microwar

Looks like you got one exploded rock on the right side.

ADE

working on something similar myself...nice water BTW