In the Wasteland

Started by fleetwood, March 17, 2015, 01:02:56 PM

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fleetwood

Daniel2 getting a bit lost.
Sandy stuff using Dune's erosion map idea.

Terragen 3 pine bush and heather - xfrog trees deadwood mandrake - Daniel2 model by xoio.


Henry Blewer

Try using a power fractal to mask some vertical displacement to make some small cliff faces on the higher angled slopes. Great start.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

TheBadger

Lots of good details already. Agree that some more can be done. Break up the roundyness with some vert faces like said. 8)
It has been eaten.

fleetwood

I was aiming for the look of the overgrown dunes we have here in Michigan near the lake shores. So I wanted the slipping bits of open sand and the matted bits of more vegetable matter. It is all rounded hills here in the southern peninsula.
I had cliffs in this render to begin with and moved away from them. These are a couple samples of where I was with this earlier last week.

TheBadger

Image 2 is really interesting to me! It looks good here, but also could be a base for a lot else. You could also use that (image2) for some of those china landscapes everyone always wants to do, but never does.
Both the new images look good too. Michigan ah? U.P.?
It has been eaten.

mhaze

I can't get to grips with the landscape in the first picture, there's no focus to grab onto. perhaps some much smaller bumps in places would enliven the texture or some small rocks?

fleetwood

#6
This experiment suggested to me an overgrown sand area that is found around where I live. Rocks bigger than pebbles are rare there. The underlying substance is just sand.
I agree a focal point (other than Distant Dan, upper left) might be useful. A light house or a dune buggy or an old cabin or a go-go dancer. But I will leave it as an impressionistic erosion mapping experiment.

A photo showing the type of Michigan terrain the first render reminds me of.