Melt - Final

Started by mhaze, March 19, 2015, 06:53:43 PM

Previous topic - Next topic

mhaze

Derived from the erosion thread.  Latte spring melt the geese are coming home and the earth is warming up.

Thanks to Dune for inspiring the erosion experiments, XFrog for the trees and TG for the rest.

yossam

I really like about 75% of this scene. IMO the left foreground scalewise bothers me. It seems too large for the rest of the scene. Remember what they say about opinions.  ::)

masonspappy

Quote from: yossam on March 19, 2015, 07:27:12 PM
IMO the left foreground scalewise bothers me. It seems too large for the rest of the scene.   ::)
Agree with Yossam. Something was bothering me about the same area and I think that's it.
But overall it's a really good image!

Dune

These guys might be right, maybe move the POV a little to the right? Or mask the cracking more out by PF, as I think it's the large cracks that make it seem closer. I like the stream; painted shader?
You could try making a soft terrain to begin with, then derive the 'erosion map', then use that to roughen the highest areas (outside the 'white areas'); your snow will then be smoother.

mhaze

#4
The scales are absolutely correct! Personally I like the left right contrasts they give the landscape it's energy.  I had thought about masking the cracking but decided I liked it so left it. Dune, old snow is anything but smooth and contracts leaving hard raised undercut edges. I must not forget to thank Luc for his cloud presets which have inspired the clouds.

otakar

Ok, the sky is great and so is the snow.  The erosion trick worked pretty well I'd say! But just a suggestion: often I see these tree pops and there is barely anything around it, which is hard to believe. I would expect some other vegetation (bushes, young trees), in other words.

mhaze

#6
Hi otakar - working on it - there are some ferns around the bases and adding bushes is a good idea but I'm going to have to make some grass as nothing I have seem to work.  Maybe a tg grass patch with very few blade might work.

I'm working on a new POV at the moment and I'm going on holiday tomorrow so it'll be a couple of weeks before an update.   I also want to try and make the mist curl up the sides of the valley using the clouds following terrain facility and add some fumarole waterfalls.

Oshyan

The rocks in this are stunning IMO, and the erosion selectivity, the snow, work quite well. I agree there is something odd about the appearance of scale, the actual scene scales may be "correct" but how it *looks* seems off. It's not "there" yet, but it's incredibly promising. Make it shine!

- Oshyan

mhaze


choronr

This looks promising Mick.

Dune

Have a good holiday and do come back  :D

mhaze

#11
Oh I'll be back.... providing a Dartmoor bog doesn't get me!  Next iteration, I give in new POV lots to do but can't do it until I get back.

Dune

There's something weird about this landscape, almost surrealistic, magical realism, fantasy-like, whatever. Unreal, but nice. Perhaps the trees don't fit, or too large, I don't know....

TheBadger

^^ I think is is the shape of the hills and mounts. You would think something that has that look would be huge. But I like that they are small. It does indeed give it a sorta magical look. 8)
It has been eaten.

mhaze

In this POV I think the trees maybe to big - when I get back I'll measure them and see.