Hello,
I've loaded DEMS of various resolutions into my model and all is well until I load their corresponding geog image shaders. The heightfields are hierarchically combined according to their placement order in the terrain node list, howeve,r when I load the surface shaders with georeferenced images corresponding to each DEM, the last one loaded wipes out the previous one.
I haven't been able to figure out how to fix this and any help would be appreciated.
Thanks