My animation vids on Vimeo

Started by lat 64, April 09, 2015, 01:46:32 am

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lat 64

I finally got an account on Vimeo.
I'll just bump this thread when I can post more. That's not too often. :P

My airship video and a new rocket launch:

https://vimeo.com/user39125277/altair-airship
https://vimeo.com/user39125277/black-brant-launch-into-aurora

No post work on the images, just some noise from the Garage Band app

Russ



I'm a half century plus ten yrs old. Yikes!

Dune


Upon Infinity

Not bad at all.  Good sound on that rocket launch!
3D Models / Art Prints: www.uponinfinity.com | YouTube | Twitter | Support My Work

TheBadger

I like #2. But I like both in terms of doing animation. Good going man! Please keep doing it, make more and better! We need more animators around here.
It has been eaten.

bobbystahr

Like both, but #2 is the winner.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

lat 64

Thread Bump!

new video for you geologists:

https://vimeo.com/145587630

30 hours of render :P This is the first time I have ever used a merge node.

I'm a half century plus ten yrs old. Yikes!

Dune

That's very cool and educational.

DocCharly65

As Dune says: very cool and educational - it remembres me to the intro of TerraX.

Hannes


bobbystahr

Quote from: lat 64 on November 12, 2015, 09:38:51 pm
Thread Bump!

new video for you geologists:

https://vimeo.com/145587630

30 hours of render :P This is the first time I have ever used a merge node.




What does the merge node do in this cool volcano?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

lat 64

November 13, 2015, 12:28:45 pm #10 Last Edit: November 13, 2015, 12:38:46 pm by lat 64
I wanted the rim to get a more-weathered look as the millions of years went by.
I just blended two shaders for the rim shader on the crater(shader). then animated a cross fade of sorts to do that. It could use some refinement but I was proud of the fact I could; think of a project, sit down for four hours, and get something close to what I imagined.
Usually, a project goes off in some crazy place because I did not understand concepts. The fog is slowly lifting. 8)

I also used a heightfield operator to blend a masked heightfield for the basaltic plug. That was masked with a painted shader. But that was old hat.

Thanks for the encouragement,

Russ

I'm a half century plus ten yrs old. Yikes!

bobbystahr

Very cool.Haven't dug into animation that deeply yet but will remember to use the Merge...a truly handy shader.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

WAS

This is super cool. Love the crater erosion, like other mentioned, a nice use of it. I really love the things people achieve with this software.
Check out the Terragen Community on Facebook: https://www.facebook.com/groups/Terragen.Galleries/

lat 64

A new bump for my vids on Vimeo!

After all this time I got a new concept figured out somewhat.

Here's a link to a 360 movie I rendered.
https://vimeo.com/260885808

I used satellite radar data for the DEM tif of the Kahiltna Glacier in Alaska. I used a screen shot of a well known earth-mapping site to use as an image map.
It's pretty low-quality as like the others--just testing the whole workflow of this.
I'm a half century plus ten yrs old. Yikes!

bobbystahr

that's pretty cool, thanks for sharing your work.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist