Wastelands...

Started by moodflow, August 04, 2007, 11:52:35 PM

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moodflow

Was playing around with mixing fake stones and ended up with this.  Comments, complaints, compliments, critiques, threats, are all welcome...   8)
http://www.moodflow.com
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moodflow

#1
This one took about 7 hours to render.  Minor color corrections in Photoshop.  I got tired of the "stock" atmosphere, and started playing with the settings.  I wanted more of a spacey feel on this one.  I forgot to "up" the displacement on the moon surface, which would have added more realism, but I didn't want to wait another 7 hours.

More renders to come...  :) 

Did I mention I love clip files?  You get something right, then all you have to do is save as clip file, then archive it.  Much love here.
http://www.moodflow.com
mood-inspiring images and music

old_blaggard

Cool colors and displacements!  I love the crispness of this render.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

dhavalmistry

oh man....this is great....mind sharing the secret???....
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Oshyan

You've got really cool results here. I presume these are mapped with an image-based texture - is that correct?

- Oshyan

moodflow

Quote from: dhavalmistry on August 04, 2007, 11:54:59 PM
oh man....this is great....mind sharing the secret???....

No problem - for the overall terrain, I ran a power fractal shader with a small scale (like 500).  Then I took a world machine mountain .ter I had made, and shrank it down, then put it through a "twist and sheer".

After that, I set up 2 fake stone shaders, ran those through a merge shader (so they affect each other), then plugged all of that into the child layer of a surface layer.  I cheated on the textures, and loaded a sweet tiled photo of a rock surface I took a while back.  Same with the sand (which you really can't make out due to distance).

The atmosphere was done by lowering it some, and tweaking the settings until I got that darker sky I wanted.

The post processing involved some slight color balancing.  The image didn't need any sharpening, as the rocks were already sharp enough to rip my spacesuit open!
http://www.moodflow.com
mood-inspiring images and music

moodflow

#6
Quote from: Oshyan on August 04, 2007, 11:58:53 PM
You've got really cool results here. I presume these are mapped with an image-based texture - is that correct?

- Oshyan

Yes, this was more of a test image.  I was lazy, and didn't feel like tweaking with fractals and colors, though I am sure I could bring it together as nicely via some power fractal shader stacks.
http://www.moodflow.com
mood-inspiring images and music

moodflow

Ohh, and I imported the high res version of my "softshadow workaround" clip file, which made a HUGE difference in quality.  You can probably see it in the shadows on the sand.  It also seems to bring out more GI effects in the shadows.
http://www.moodflow.com
mood-inspiring images and music

dhavalmistry

thanx...much appreciated :D
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Will

very nice I like the displacement and the moon good job.
The world is round... so you have to use spherical projection.

rcallicotte

I like the colors and the setup.  Nice terrain shapes.
So this is Disney World.  Can we live here?