Started by Jgone, March 15, 2017, 08:59:48 am
Quote from: luvsmuzik on March 15, 2017, 09:55:06 amWelcome to the forum!That is a great render! I would look in my atmosphere settings first to see what haze density is. If you want a crisp scene, I would reduce the density of the haze. We like atmosphere and haze here also!Make use of TG search function for tips and tricks and many great examples. There is often an explanation of a scene setup in image sharing. Make use of the libraries that hold a wealth of knowledge.
Quote from: Rumburak on March 15, 2017, 10:08:07 amWelcome to the forum!Your render is pretty good already.Maybe you should use some displacement on the trunk of your trees. They look very flat. And you could increase translucency on the leaves.
Quote from: otakar on March 17, 2017, 12:45:10 pmSo regarding the atmosphere settings, check the Lighting tab and play with haze glow amount and power. Same for your cloud layers, this can make a dramatic difference. Obviously, sun elevation will make a difference on how a scene is lit, I really like lower values for softer and more dramatic light. One last thing, in the Render node, Effects tab, you can up the Contrast value and play with gamma correction.I agree that some people have come up with atmosphere setups that are extremely realistic and clearly elevate their renders to another level. There are many parameters that can be manipulated and of course it depends on the particular scene what works best. I am discovering new things all the time and I have been at it for years...I like your render here, no need to be shy about it! Add some depth to your clouds maybe.
Quote from: Dune on March 17, 2017, 10:08:37 amMy two cents: When using objects up close, their quality is of utmost importance. For mid to far distance, you can get away with a lot. Same goes for (procedural) terrain. So if your objects are not that good, make a render where foreground is barren and concentrate on good procedural ground structures. Then default atmo settings give a very good result to start with.
Quote from: Dune on March 19, 2017, 02:47:44 amI don't want to spoil your feelings, but I think you can get more out of this. It's worth to increase realism, and learn at the same time if you want to work on it some more. I would soften the clouds, as they are very 'wild'. I would also increase grass coverage in front. There's lots of free grasses available. And some of the front veggies have too much translucency, which makes them 'light up' (or get a flattish appearance) in shadowed areas. Play with those variables and see what turns up.
Quote from: luvsmuzik on March 19, 2017, 08:03:34 am :)That is what my WOW was for....I personally love those clouds as they show just how crisp things can be.