Nothing too difficult here, a simple panorama, but I have still to work on the clouds and despite the fact I did put some color variations for the leaves I don't see the effect here, I don't know why. I used a power fractal through transform input shader connected to the leaf colour function, is that the correct solution ? I didn't want to use the tint diffuse colour since I don't want the colour trunk to be changed.
In this one I have experienced many crashes during the grass population stage, perhaps too many instances. This is why I didn't place vegetations on the far distance mountain.
David.