Tile rendering HUGE images.

Started by cyphyr, July 26, 2015, 05:39:51 AM

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cyphyr

Thanks for that link Oshyan, this may well help. I'll let on as and when I can. I actually cant figure out why they want a render that big and they wont let me know until it's all legal!!
Cheers
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Tangled-Universe

Quote from: Oshyan on July 26, 2015, 04:56:40 PM
Indeed it is probably a memory issue. *However*, there is a newer-ish feature in the commandline options that *may* help you. Assuming you are familiar and comfortable with stitching tiles together (with possible overlap, to minimize tile border issues, even *with* GI caching), then you might try the -cropout CLI option. Details here:
http://planetside.co.uk/wiki/index.php?title=Windows_Command_Line_Reference
You can try it initially with just a full-image GI cache and non-overlapping crop tiles, however I suspect you may need to do some overlap (say 10% of the size of each tile, 5% on each side, at least) to avoid issues like missed shadows casting into the crop from out of the crop area.

Now, what can you tell us about what you're working on that requires such huge resolutions? :D

- Oshyan

That's interesting Oshyan, thanks for pointing it out :)