Author Topic: animated tree - 1st try  (Read 13992 times)

Offline DocCharly65

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Re: animated tree - 1st try
« Reply #60 on: August 07, 2015, 10:06:35 AM »
All very interesting!
The Version in Reply #54 seems one of the most natural for me.

I walked thousands of miles to find this reference tree for this discussion 8) :

* MOV_0103_red2.zip (2765.92 kB - downloaded 94 times.)

Hope it's helpful...

I think, until I have more time, I will keep my planned story on a windless day... There would be too many populations I would have to animate.  ;)

Offline Dune

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Re: animated tree - 1st try
« Reply #61 on: August 07, 2015, 10:40:39 AM »
Hannes, that animation is super! I only looked at it just now. Very natural windgust. Would you care to share the tgd? Or settings you used?

Offline Hannes

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Re: animated tree - 1st try
« Reply #62 on: August 07, 2015, 12:07:20 PM »
Unfortunately the scale settings in my file are way too high. If you put in another object and scale it up accordingly the scale of the transforming PF and the speed of the transform shader won't work.
I'll have to create another scene with correct scale settings from scratch. Once more I've learned that I have to use the right scale right from the beginning... :(

Offline kaedorg

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Re: animated tree - 1st try
« Reply #63 on: August 07, 2015, 12:54:04 PM »
Here is the Kadri method. I used his file and just replaced his obect by a tree.
I wanted to see his method on trees.
I think the result is nice (normal I would say with Kadri's work) but leaves need to be animated too.
So now I'll try this. Huge step here.



Hannes, i'm used to not keeping the right scale too. And so many times, problems appear.

David

Offline Hannes

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Re: animated tree - 1st try
« Reply #64 on: August 07, 2015, 12:57:57 PM »
Looks great so far! Now use two populations (less dense each) and animate the lean factor of each population differently, so that there is more variety in the movement.

Offline Hannes

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Re: animated tree - 1st try
« Reply #65 on: August 07, 2015, 02:19:16 PM »
I created a new file to explore from scratch (with correct scale settings!!):
http://www.planetside.co.uk/forums/index.php/topic,20353.new.html#new

Offline Dune

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Re: animated tree - 1st try
« Reply #66 on: August 08, 2015, 07:30:23 AM »
Thanks very much, Hannes. I will explore for sure and hope to get into the discussion... some day.

Offline kaedorg

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Re: animated tree - 1st try
« Reply #67 on: August 11, 2015, 03:22:44 AM »
Here is another test. I used Hannes method.
In fact, it is a population of 1 tree and not a single object.
It looks very windy but can be like that with winds over 100km/h.
there is no more twist on trunk. that's the good point.
Angle of rotation can be reduced to reduce the speed effect




David

Offline Kadri

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Re: animated tree - 1st try
« Reply #68 on: August 11, 2015, 03:55:03 AM »

Looks good.

Offline Hannes

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Re: animated tree - 1st try
« Reply #69 on: August 11, 2015, 05:05:05 AM »
Looks great!

Offline Dune

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Re: animated tree - 1st try
« Reply #70 on: August 11, 2015, 06:26:07 AM »
Looks fantastic!!

Online Oshyan

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Re: animated tree - 1st try
« Reply #71 on: August 11, 2015, 10:29:13 PM »
Indeed, that looks really good!

- Oshyan

Offline Dune

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Re: animated tree - 1st try
« Reply #72 on: August 17, 2015, 02:52:17 PM »
Hey guys, what setup did you use? I'm doing a test right now with this line of nodes. But I don't yet know if the T&S will work like this; 2 T&S directions masked by a moving PF. Renders should be done shortly...

Offline kaedorg

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Re: animated tree - 1st try
« Reply #73 on: August 17, 2015, 03:23:13 PM »
Looking at your nodes Ulco, i don't know how they work, so I'll wait for your render...
Busy right now. But tomorrow i'll give a message about my last test.

David

Offline Dune

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Re: animated tree - 1st try
« Reply #74 on: August 17, 2015, 03:40:23 PM »
Thanks, David. This is not working, but I got another idea, which seems rather interesting......

 

anything